We tweeked the rules very slightly, limiting the use/effect of SMG's and there is some clarification on multiple wounds to make. Otherwise it ran smoothly and produced two good games.
There are now new rules for mortar fire, which worked really well. The first battle was difficult for the Germans from the first move when the Brits lobbed a grenade into the half track, hampering their use of the mounted HMG's on the vehicle. In the second game the Soviets tossed back a German grenade, which saved them from loosing the area they held.
We used more scenery, note new hedges and barbed wire, which made a better game. There was a lot of jumping hedges that resulted in slower movement over the table and making troops more vulnerable at times as well as providing better cover.
I think these rules will continue to evolve but as they are we are ready for the show now!
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