I'm extremely pleased with these! I usually try and avoid figures with camo as I can never quite get it right but these have turned out quite well. A bank holiday Monday well spent I think. There are about 20 more on the painting desk.
Monday, 5 April 2010
Saturday, 3 April 2010
A desperate defence
2nd Play Test
Today we play tested the Yorkshire Coast Wargamers 'Toy Soldier' Rules for the 2nd time. We had two games both similar with a German convoy getting into a tight spot. The 1st game saw prepared British infantry defeating the convoy quite well. The second game saw Soviet shock troops rushing in with SMG's and much more figures on the table. The second game was almost a draw with the Soviets just about managing it with two injured infantrymen and their officer left standing. Both games quite closely run and could have gone either way.
We tweeked the rules very slightly, limiting the use/effect of SMG's and there is some clarification on multiple wounds to make. Otherwise it ran smoothly and produced two good games.
There are now new rules for mortar fire, which worked really well. The first battle was difficult for the Germans from the first move when the Brits lobbed a grenade into the half track, hampering their use of the mounted HMG's on the vehicle. In the second game the Soviets tossed back a German grenade, which saved them from loosing the area they held.
We used more scenery, note new hedges and barbed wire, which made a better game. There was a lot of jumping hedges that resulted in slower movement over the table and making troops more vulnerable at times as well as providing better cover.
I think these rules will continue to evolve but as they are we are ready for the show now!
We tweeked the rules very slightly, limiting the use/effect of SMG's and there is some clarification on multiple wounds to make. Otherwise it ran smoothly and produced two good games.
There are now new rules for mortar fire, which worked really well. The first battle was difficult for the Germans from the first move when the Brits lobbed a grenade into the half track, hampering their use of the mounted HMG's on the vehicle. In the second game the Soviets tossed back a German grenade, which saved them from loosing the area they held.
We used more scenery, note new hedges and barbed wire, which made a better game. There was a lot of jumping hedges that resulted in slower movement over the table and making troops more vulnerable at times as well as providing better cover.
I think these rules will continue to evolve but as they are we are ready for the show now!
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